OpenGL Properties: Vendor 3Dlabs Renderer Wildcat VP870 - GL2 Version 1.3.2 OpenGL DLL 5.1.2600.5512(xpsp.080413-0845) ICD Driver 3dlICD.dll (4.10.01.2105-3.01.0852) Multitexture Texture Units 8 Sub-Pixel Precision 3-bit Max Viewport Size 4096 x 4096 Max Cube Map Texture Size 4096 x 4096 Max 3D Texture Size 512 x 512 x 512 Max Anisotropy 16 Max Clipping Planes 6 Max Display-List Nesting Level 64 Max Evaluator Order 30 Max General Register Combiners 8 Max Light Sources 16 Max Pixel Map Table Size 65536 Max Stack Depth: Attribute Stack 16 Client Attribute Stack 16 Modelview Matrix Stack 32 Name Stack 64 Projection Matrix Stack 10 Texture Matrix Stack 10 Vertex Shader: Max Uniform Vertex Components 980 Max Varying Floats 32 Max Vertex Texture Image Units 0 Max Combined Texture Image Units 8 Fragment Shader: Max Uniform Fragment Components 32 Extensions: 41 GL_ARB_depth_texture GL_ARB_fragment_shader GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_ARB_vertex_shader GL_EXT_bgra GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_texture3D GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_object GL_KTX_buffer_region GL_NV_register_combiners GL_NV_texgen_reflection GL_NV_vertex_program GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_WIN_swap_hint Core features v1.1 (100 % - 7/7) v1.2 (100 % - 8/8) v1.3 (100 % - 9/9) v1.4 (40 % - 6/15) v1.5 (0 % - 0/3) v2.0 (40 % - 4/10) v2.1 (0 % - 0/3) v3.0 (0 % - 0/23) v3.1 (0 % - 0/8) v3.2 (0 % - 0/10) v3.3 (0 % - 0/10) v4.0 (0 % - 0/14) v4.1 (0 % - 0/7) v4.2 (0 % - 0/12) v4.3 (0 % - 0/18) DirectDraw Device Properties: Hardware Driver 3dlDD.dll (3.01-0852 built by: 3Dlabs) Hardware Description 3Dlabs Wildcat VP870 Direct3D Device Properties: Total / Free Local Video Memory 125160 KB / 125160 KB Total / Free Non-Local Video Memory 0 KB / 0 KB Rendering Bit Depths 16, 32 Z-Buffer Bit Depths 16, 24, 32 Multisample Anti-Aliasing Modes MSAA 2x, MSAA 4x Min Texture Size 1 x 1 Max Texture Size 2048 x 2048 Vertex Shader Version 1.1 Pixel Shader Version 1.2 Direct3D Device Features: Additive Texture Blending Supported AGP Texturing Not Supported Anisotropic Filtering Supported Automatic Mipmap Generation Not Supported Bilinear Filtering Supported Compute Shader Not Supported Cubic Environment Mapping Supported Cubic Filtering Not Supported Decal-Alpha Texture Blending Supported Decal Texture Blending Supported Directional Lights Supported DirectX Texture Compression Not Supported DirectX Volumetric Texture Compression Not Supported Dithering Supported Dot3 Texture Blending Supported Double-Precision Floating-Point Not Supported Driver Concurrent Creates Not Supported Driver Command Lists Not Supported Dynamic Textures Supported Edge Anti-Aliasing Not Supported Environmental Bump Mapping Supported Environmental Bump Mapping + Luminance Supported Factor Alpha Blending Supported Geometric Hidden-Surface Removal Not Supported Geometry Shader Not Supported Guard Band Not Supported Hardware Scene Rasterization Supported Hardware Transform & Lighting Supported Legacy Depth Bias Not Supported Map On Default Buffers Not Supported Mipmap LOD Bias Adjustments Supported Mipmapped Cube Textures Supported Mipmapped Volume Textures Not Supported Modulate-Alpha Texture Blending Supported Modulate Texture Blending Supported Non-Square Textures Supported N-Patches Not Supported Perspective Texture Correction Supported Point Lights Supported Point Sampling Supported Projective Textures Supported Quintic Bezier Curves & B-Splines Not Supported Range-Based Fog Not Supported Rectangular & Triangular Patches Not Supported Rendering In Windowed Mode Supported Runtime Shader Linking Not Supported Scissor Test Supported Slope-Scale Based Depth Bias Not Supported Specular Flat Shading Supported Specular Gouraud Shading Supported Specular Phong Shading Not Supported Spherical Mapping Not Supported Spot Lights Supported Stencil Buffers Supported Sub-Pixel Accuracy Supported Subtractive Texture Blending Supported Table Fog Not Supported Texture Alpha Blending Supported Texture Clamping Supported Texture Mirroring Supported Texture Transparency Supported Texture Wrapping Supported Tiled Resources Not Supported Triangle Culling Not Supported Trilinear Filtering Supported Two-Sided Stencil Test Not Supported Vertex Alpha Blending Supported Vertex Fog Supported Vertex Tweening Not Supported Volume Textures Supported W-Based Fog Not Supported W-Buffering Not Supported Z-Based Fog Not Supported Z-Bias Supported Z-Test Supported Supported FourCC Codes: UYVY Supported YUY2 Supported